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apEdgePush: Distortion edge warper for solving sharp edge extensions

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in this quick blog post I want to introduce you a very nice and handy Foundry nuke Gizmo created by my dear friend Adrian Pueyo

apEdgePush is a vector distort edge warp that distorts the edge colors outwards to get rid of visible fringe. By default looks for alpha in the img input but you can plug in a custom matte to the matte input. Switch channels to rgb and warp before the Premult in order to warp the image “within” the premultiplied alpha region.

 

Tips: Prioritize using apEdgePush on edges that have a thin visible fringe. Use multiple apEdgePush nodes with lowered opacity to produce a filtered result with no visible distortion.

if you pay attention to the edges of this character, you can see the while edge. this is very common in compositing and happens every day while comping.

this gizmo can easily reove this while edge and fixed thie issue. just to remember to put this node after the premult nude in your comp tree.


more: www.NukeZeroToHero.com

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